![]() The real estate provided in a server world can account for thousands of ideas as long as there is someone willing to invest the time into using this canvas. While the art of harvesting seeds and trees may sound like the most tepid distillation of Harvest Moon, the point of Growtopia is to foster the player’s vision, not complexity. Following? You understand a massive portion of what Growtopia has to offer. Want to make a flower? Throw a dirt seed down and then a grass seed and watch it grow. Seeds can also be spliced with other seeds to create something new. Take a dirt seed and throw it on the ground and a tree will sprout that in a few seconds drops blocks of dirt. Once a background tile or an object has been destroyed, it usually drops a seed. Your pixelated character ridiculously and crudely launches their fist in a direction like a violent Stretch Armstrong and begins hitting things. Growtopia relies on the use of the almighty fist to bash apart the world. Toilets, pants, dirt, lava, signs, you know name it. Yet there a few key differences allowing Growtopia the opportunity to draw a line in the sand around itself: it’s a free-to-play game where everything grows on trees. The foundations of player-hosted worlds, flexibility, and near-limitless creativity hold true here. It will strike a chord for players with a passing knowledge of direct comparisons like Minecraft or Terraria or even more older-oriented games like ARK: Survival Evolved. Growtopia, despite being available on mobile devices for almost seven years, won’t dodge any comparisons to familiar sandbox games that thrive on creativity and lack of direction. But as this trend continues, efforts are made to bridge the gap between idle childhood distraction and a title with a bit more gusto. I’ve seen kids beg for tablets and phones so they can plop down and poke at a screen and play mostly mindless games flooded with bright colors and cute sounds. Is little Johnny crying? Pull up YouTube on your phone and let him become absorbed in a video at full volume much to the ire of everyone in proximity who has to hear it too. For the better part of a decade, mobile devices have become an intrinsic part of modern parenting. ![]()
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